March 22nd, 2013 – 10:06 pm
Turns out that MacPorts installs dfu-programmer-0.5.4 which doesn’t support the atmega16u2 as a target. I’ve updated the instructions to use HomeBrew which now installs dfu-programmer-0.6.0
Let us know if you run into any problems.
http://flipmu.com/work/chronome/changing-the-serial-number/
March 12th, 2013 – 8:56 pm
This tutorial looks at building basic waveforms (Saw, Square, and Triangle), using the Sine Bank Additive Synthesis module. This approach to oscillators allows for the creation of Alias-Free waves, but at the cost of “higher” CPU usage. Additive synthesis also can be used to create interesting inharmonic waveforms, used to create filtering and reverb effects, and even model distortion.
This video looks at setting up the basic macro, and how to use an Iteration macro to calculate the harmonics of our waveform. Be sure to watch them in HD.
March 9th, 2013 – 11:55 am
I’ve been working on some tutorials for building x0x drums in Reaktor. Be sure to watch them in HD.
Part 1 looks at building kicks based off of the roland 808 and 909. We also look at how to calculate the freq and resonance from the schematics.
Part 2 looks at building snares using noise and oscillators. We try out everything from triangle oscillators to exciting a resonant BP filter with enveloped noise.
Part 3 looks at building claps and rim shots, and also give a preview of the x0x drum machine I’ve been working on.
Lastly, we look at building a clock to drive the sequencer portion of our Drum Machine. We talk about considerations for using or Reaktor ensemble in Ableton or other DAWs.
February 7th, 2013 – 11:03 pm
I’ve been working on some tutorials for building vocoders in Reaktor. Be sure to watch them in HD
Part 1 looks at using bandpass filters in Reaktor core, along with “abusing” polyphony to dynamically create as many bandpass filters as we’d like.
Part 2 looks at using the core BP1 filter to compensate for gain increases as resonance increases. We also modify the resonance input to take bandwidth instead. This allows the bandwidth of the filters to adjust as we change the number of bands.
Part 3 looks at using ezFFT instead of the BP filters. It briefly talks about the Unit Circle, and FFT.
January 21st, 2013 – 10:23 am

The GrainStretch is now stereo, and should load up with the main panel screen. It can be downloaded here http://flipmu.com/work/software/
January 13th, 2013 – 2:26 pm
Libmonome and SerialOSC for Chronome have been updated to V1.2, and the connections are now done using IPC instead of zeroconf. Installation should be easier for windows and linux now. The build is done using the ./waf, and instructions have been updated at http://flipmu.com/work/chronome/chronome-serialosc/
The update also fixes a potential issue when two or more Chronomes were connected to the same computer.
Let us know if you have any errors or bugs.
October 3rd, 2012 – 6:26 pm
Flickr Video
Claudio Battista just finished building his Chronome, and he uploaded some pictures of the build process. He also uploaded a video of him playing a sequencer using the Chronome. Very cool to see someone out there using these
September 18th, 2012 – 11:47 pm
This Reaktor Tutorial serves as an introduction to Reaktor, and covers building a two oscillator synth. The video starts with an overview of the Reakor manuals, and then looks at building the synth example from the getting started manual.
The example ensemble can be found at flipmu.com/work/software/
September 16th, 2012 – 1:43 pm
NOTE: I’m working on clearing up some inconstancies in the video, and will repost the tutorial shortly. Apologies for any broken links.
This is the first in a new series of Reaktor Tutorials that we will be posting on flipmu.com. This video covers the different ways in which you can modulate a Filter in Reaktor, and discusses the details about why you would choose one input over the other.
The video starts with a brief overview of the test ensemble, and demonstrates the way different controls sound when hooked up to either the PM input or the FM input.
The second half of the video goes into the details of WHY you might want to hook up knobs and LFOs to the Pitch inputs, and hook up ENVs to the Frequency inputs.
The example ensemble can be found at flipmu.com/work/software/
August 26th, 2012 – 12:20 pm

Check out our interview on Interactive Design with Arduino in this months Computer Arts Magazine. In print at magazine shelves near you, or check out the online feature!